{"id":2981,"date":"2024-11-16T15:00:27","date_gmt":"2024-11-16T15:00:27","guid":{"rendered":"https:\/\/funplayarcade.com\/blog\/assetto-corsa-evo-will-let-you-spec-your-car-like-a-real-world-showroom\/"},"modified":"2024-11-16T15:00:27","modified_gmt":"2024-11-16T15:00:27","slug":"assetto-corsa-evo-will-let-you-spec-your-car-like-a-real-world-showroom","status":"publish","type":"post","link":"https:\/\/funplayarcade.com\/blog\/assetto-corsa-evo-will-let-you-spec-your-car-like-a-real-world-showroom\/","title":{"rendered":"Assetto Corsa EVO Will Let You Spec Your Car Like a Real-World Showroom"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"720\" src=\"https:\/\/www.gtplanet.net\/wp-content\/uploads\/2024\/11\/image-1-6.jpg\" class=\"attachment-full size-full wp-post-image\" alt=\"\" style=\"float:right;margin:0 0 10px 10px\" \/><\/p>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.gtplanet.net\/wp-content\/uploads\/2024\/11\/image-1-6.jpg\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"450\" src=\"https:\/\/www.gtplanet.net\/wp-content\/uploads\/2024\/11\/image-1-6-800x450.jpg\" alt=\"\" class=\"wp-image-137642\" \/><\/a><\/figure>\n<p>Davide Brivio, game director for <em>Assetto Corsa EVO<\/em> at Kunos Simulazioni, has revealed that the game will offer the ability to option your cars from the showroom &#8212; including different standard engines and specifications &#8212; just as you would in the real world.<\/p>\n<p>Brivio was speaking to <a href=\"https:\/\/multiplayer.it\/articoli\/assetto-corsa-evo-qualche-giro-di-pista-con-il-racing-di-kunos.html\" target=\"_blank\" rel=\"noopener\">Italian site Multiplayer.it<\/a> in an interview seemingly at KS&#8217;s headquarters, which included a test drive in a preview build of the game &#8212; two months ahead of the <a href=\"https:\/\/www.gtplanet.net\/assetto-corsa-evo-announcement-trailer-20240930\/\" data-type=\"post\" data-id=\"135907\" target=\"_blank\" rel=\"noopener\">early access launch on Steam<\/a> in January 2025.<\/p>\n<p>While much of the article covers ground we&#8217;re familiar with, the detail regarding car options comes a little bit out of nowhere. Confirming that there will be &#8220;a lot of car models in the game&#8221; (as we&#8217;d expect!), Brivio also noted the possibility of configuring your car to real-world specifications.<\/p>\n<p>&#8220;For each car, all the configurations and engines that you would find in any dealership will be available,&#8221; he commented. &#8220;If your favorite car is sold both in petrol and diesel, for example, or in a version that has 17-inch wheels or a sunroof fitted, then it will also be the case in our game.&#8221;<\/p>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.gtplanet.net\/wp-content\/uploads\/2024\/11\/image-1-7.jpg\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"450\" src=\"https:\/\/www.gtplanet.net\/wp-content\/uploads\/2024\/11\/image-1-7-800x450.jpg\" alt=\"\" class=\"wp-image-137643\" \/><\/a><\/figure>\n<p>It&#8217;s a fascinating and very much long overdue aspect in racing games that feature real, road-going vehicles. While we have no idea of the extent of this function, in principle you could go to a showroom and select a &#8220;base&#8221; car &#8212; say a Porsche 911 &#8212; and then pick your engine, grade, gearbox, and so on to create a final car. Hopefully we&#8217;ll also be able to choose correct- and wrong-hand drive too (you can decide for yourself which is which) where applicable.<\/p>\n<p>This would also do away with the thorny notion of &#8220;duplicates&#8221; which we see cropping up in many titles, wherein each individual specification of a vehicle &#8212; sometimes even a special paint code &#8212; is classed as a discrete entry. It&#8217;d certainly be interesting with brands like Bentley which claims 46 billion different standard configurations are available&#8230;<\/p>\n<p>With <em>ACE<\/em> intended as a simulation-focused title, the different options could well have different performance metrics. That could be something as ordinary as wheel options affecting suspension performance, or as complex as a sunroof decreasing torsional rigidity.<\/p>\n<p>Multiplayer.it also notes that a wide range of aesthetic car modifications are available and these too can affect car performance rather than the Need for Speed approach of Barrying (to paraphrase &#8220;tamarra&#8221;) your vehicle.<\/p>\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.gtplanet.net\/wp-content\/uploads\/2024\/06\/assetto-corsa-evo-screenshots-14.jpg\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" loading=\"lazy\" width=\"800\" height=\"450\" src=\"https:\/\/www.gtplanet.net\/wp-content\/uploads\/2024\/06\/assetto-corsa-evo-screenshots-14-800x450.jpg\" alt=\"\" class=\"wp-image-134056\" \/><\/a><\/figure>\n<p>Brivio also briefly covers the proposed &#8220;career&#8221; mode of <em>Assetto Corsa EVO<\/em>, noting that while &#8220;Kunos doesn&#8217;t have the experience or the size to create a campaign in the classic sense&#8221;, the goal is to allow the player to have as much freedom as they like.<\/p>\n<p>Players will earn credits but, aside from having to progress through licences in order to get access to more powerful vehicles, there&#8217;s no compulsion to spend them in any particular way. &#8220;If you want to buy fifty Alpines, in every available color, you can do it. If instead you want to save money, event after event, to make a hypercar yours as soon as possible, you will be allowed to,&#8221; notes Brivio.<\/p>\n<p>All of the information to date on ACE seems rather positive, other than how long it&#8217;s going to take to get our hands on the finished game. Early Access begins on Steam on January 16 2025, and it&#8217;s likely to be several months before it exits to become a full title. A console version is mooted, but don&#8217;t expect that to come any time soon either.<\/p>\n<p><a href='\/forum\/posts\/14363488'><i>Discuss this article in our forums&#8230;<\/i><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Davide Brivio, game director for Assetto Corsa EVO at Kunos Simulazioni, has revealed that the game will offer the ability to option your cars from the showroom &#8212; including different standard engines and specifications &#8212; just as you would in the real world. Brivio was speaking to Italian site Multiplayer.it in an interview seemingly at&hellip;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[65],"tags":[66],"class_list":["post-2981","post","type-post","status-publish","format-standard","hentry","category-assetto-corsa-evo","tag-assetto-corsa-evo"],"_links":{"self":[{"href":"https:\/\/funplayarcade.com\/blog\/wp-json\/wp\/v2\/posts\/2981","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/funplayarcade.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/funplayarcade.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/funplayarcade.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/funplayarcade.com\/blog\/wp-json\/wp\/v2\/comments?post=2981"}],"version-history":[{"count":0,"href":"https:\/\/funplayarcade.com\/blog\/wp-json\/wp\/v2\/posts\/2981\/revisions"}],"wp:attachment":[{"href":"https:\/\/funplayarcade.com\/blog\/wp-json\/wp\/v2\/media?parent=2981"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/funplayarcade.com\/blog\/wp-json\/wp\/v2\/categories?post=2981"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/funplayarcade.com\/blog\/wp-json\/wp\/v2\/tags?post=2981"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}